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軟件工程專業(yè)英語(第2版)

軟件工程專業(yè)英語(第2版)

出版社:人民郵電出版社出版時(shí)間:2024-03-01
開本: 16開 頁數(shù): 254
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軟件工程專業(yè)英語(第2版) 版權(quán)信息

軟件工程專業(yè)英語(第2版) 本書特色

【內(nèi)容特點(diǎn)】

(1)內(nèi)容全面,結(jié)構(gòu)合理。融入軟件工程基礎(chǔ)和計(jì)算機(jī)新技術(shù)內(nèi)容,采用能力要求 正文 專業(yè)詞匯 延伸閱讀 習(xí)題編寫模式,加強(qiáng)知識(shí)理解與鞏固。

(2)以軟件工程專業(yè)基礎(chǔ)知識(shí)為出發(fā)點(diǎn),精選計(jì)算機(jī)和軟件新興技術(shù)、各重要分支領(lǐng)域的突破性技術(shù),對(duì)上一版本的教材進(jìn)行了內(nèi)容的升級(jí)優(yōu)化,將全書分為軟件工程基礎(chǔ)、計(jì)算機(jī)專業(yè)新技術(shù)兩大部分,增加了深度學(xué)習(xí)和區(qū)塊鏈等新技術(shù)的介紹,刪除了移動(dòng)互聯(lián)網(wǎng)章節(jié)(原第七章)。

(3)聚焦科技英語素養(yǎng)的提高。本書將軟件工程基礎(chǔ)與科技發(fā)展動(dòng)態(tài)緊密結(jié)合,結(jié)合英語教學(xué)視角,助力學(xué)生科技英語素養(yǎng)的提高,為教育國際化打好基礎(chǔ)。

【資源特點(diǎn)】除了配套常規(guī)資源(如PPT、教學(xué)大綱、習(xí)題答案)外,還針對(duì)每單元的基礎(chǔ)內(nèi)容錄制音頻,助力打造新形態(tài)精品教材。此外,編者還計(jì)劃提供與主教材配套的習(xí)題解答和課文譯文,以指導(dǎo)學(xué)生針更好地學(xué)習(xí)軟件工程專業(yè)英語課程。

軟件工程專業(yè)英語(第2版) 內(nèi)容簡介

本書以計(jì)算機(jī)技術(shù)發(fā)展的新熱點(diǎn)為主要內(nèi)容,介紹了移動(dòng)計(jì)算機(jī)、軟件工程及其再工程、主存數(shù)據(jù)庫、網(wǎng)絡(luò)與安全、人工智能、大數(shù)據(jù)、移動(dòng)互聯(lián)網(wǎng)、物聯(lián)網(wǎng)等知識(shí)。本書力求使讀者在學(xué)習(xí)計(jì)算機(jī)專業(yè)英語的同時(shí)也能學(xué)到計(jì)算機(jī)發(fā)展的前沿知識(shí),使讀者的英語水平和專業(yè)知識(shí)水平共同得到提高,為今后的計(jì)算機(jī)職業(yè)生涯打下良好的基礎(chǔ)。 本書既注重計(jì)算機(jī)基本概念的英文表述,又深入細(xì)致地講解了計(jì)算機(jī)發(fā)展的新動(dòng)向和新知識(shí)。每章內(nèi)容循序漸進(jìn)、難易適度,適合計(jì)算機(jī)與軟件工程等相關(guān)專業(yè)的學(xué)生使用。

軟件工程專業(yè)英語(第2版) 目錄

目 錄

PART I Foundations 7

Chapter 1 8

Software Engineering 8

Competencies 8

1.1 Software Engineering 9

1.1.1 An Overview of Software Engineering 9

1.1.2 Software Process Model 11

1.1.3 Phases of Software Development 14

1.1.4 Methodology of Software Development 16

1.2 Software Requirements 17

1.2.1 What are Software Requirements 17

1.2.2 Categories of Software Requirements 18

1.2.3 Requirements Engineering process (RE) 19

1.2.4 Software Requirement Specification (SRS) 20

1.3 Designing the System 21

1.3.1 The Goals of Designing Phase 21

1.3.2 The Design Process 22

1.3.3 Software Designing Concepts 22

1.3.4 Developing a Design Model 25

1.4 Testing the System 25

1.4.1 Software Testing Fundamentals 26

1.4.2 Different Levels of Testing 27

1.4.3 Types of Testing Technique 29

1.5 Software Reengineering 30

1.5.1 Origin of Reengineering 31

1.5.2 A Software Reengineering Model 32

1.5.3 Software Reengineering Activities 33

Concepts 36

Terms 37

Reading 1 Cloud-Based Software Crowdsourcing 40

Reading 2 Test Driven Development 42

Reading 3 AiXcoder 44

Multiple Choice 45

True/False Questions 47

Fill in the Blanks 47

References 48

Chapter 2 49

Mobile Computers 49

Competencies 49

2.1 An Overview of Mobile Computers 50

2.1.1 Types of Mobile Computers 50

2.1.2 Features of Mobile Computers 52

2.1.3 CPU Architectures of Mobile Computers 53

2.1.4 Mobile Operating Systems 54

2.1.5 Mobile Apps 57

2.2 Smartphones 57

2.2.1 Functions 58

2.2.2 iPhone 60

2.3 Android Operating System 65

2.3.1 The Origin of Android 66

2.3.2 Android User Interface 67

2.3.3 Android Architecture 68

Concepts 70

Terms 70

Reading 1 Future Developments for Smartphones 73

Reading 2 Smartphones and Poor Sight 74

Reading 3 Android Software Development Tools 74

Multiple Choice 76

True/False Questions 78

Fill in the Blanks 78

Reference 79

Chapter 3 80

Data Management and Databases 80

Competencies 80

3.1 An Overview of Database Systems 81

3.1.1 The Fundamental Concepts of Database 81

3.1.2 Evolution of Database Technology 83

3.1.3 Advantages of Database Management Systems (DBMSs) 84

3.1.4 Data Models 85

3.1.5 Entity-Relationship Model 86

3.1.6 Levels of Abstraction in a DBMS 87

3.2 Relational Databases 89

3.2.1 Overview of relational database 89

3.2.2 Integrity Constraints over Relation 90

3.2.3 Relational algebra 91

3.3 Database Design 93

3.3.1 Requirements Analysis 94

3.3.2 Conceptual Database Design 94

3.3.3 Logical Database Design 94

3.3.4 Schema Refinement 95

3.3.5 Physical Database Design 95

3.3.6 Application and Security Design 95

3.4 Main Memory Databases 96

3.4.1 An Overview of Main Memory Database 97

3.4.2 The Evolution of Main Memory Database 98

3.4.3 The Key Technology of Main Memory Databases 99

Concepts 102

Terms 103

Reading 1 KingbaseES 106

Reading 2 MongoDB 108

Multiple Choice 111

True/False Questions 113

Fill in the Blanks 114

References 115

Chapter 4 116

Networking and Security 116

Competencies 116

4.1 LAN 116

4.1.1 Ethernet LAN 117

4.1.2 Packets—Data Transmission 118

4.1.3 Ethernet—Sending One Packet 118

4.1.4 Wi-Fi 119

4.1.5 A Summary of Ethernet Design 119

4.2 TCP/IP 120

4.2.1 IP Address 120

4.2.2 Domain Names 121

4.2.3 Router 121

4.2.4 What does it Mean to be on the Internet 121

4.2.5 Ping 122

4.2.6 Traceroute 122

4.3 Security 123

4.3.1 Computer—A Castle 123

4.3.2 Password Attacks 123

4.3.3 Phishing Attacks 125

4.3.4 Malware Attacks 126

4.3.5 Safety Recap 128

Concepts 128

Terms 129

Reading 1 Networking 130

Reading 2 TCP/IP 132

Multiple Choice 134

True/False Questions 137

Fill in the Blanks 137

Reference 138

Part II New Technologies 139

Chapter 5 140

Deep Learning 140

Competencies 140

5.1 Evolution of neural network 140

5.1.1 Deep Learning and Neural Network 141

5.1.2 The first wave of neural network research 142

5.1.3 The second wave of neural network research 142

5.1.4 The third wave of neural network research 143

5.2 Structure of Deep Neural Network 144

5.2.1 Hierarchical structure 145

5.2.2 Neurons 145

5.2.3 Computing 145

5.3 Categories of Deep Neural Network 145

5.3.1 Feedforward Neural Network (FNN) 146

5.3.2 Convolutional neural network (CNN) 146

5.3.3 Recursive neural network (RNN) 147

5.4 Applications of Deep Learning 148

5.4.1 Automatic speech recognition 148

5.4.2 Computer vision 149

5.4.3 Natural language processing 150

Concepts 151

Terms 151

Reading 1 iFlytek: The voice of AI 153

Reading 2 Deep Learning Transforming the Retail Industry 156

Reading 3 Providing Better Customer Service Strategy 157

Multiple Choice 158

True/False Questions 160

Fill in the Blanks 161

Reference 162

Chapter 6 163

Big Data 163

Competencies 163

6.1 Big Data Basics 164

6.1.1 Big Data and its Properties 164

6.1.2 Categories of Big Data 166

6.1.3 Big Value of Big Data 167

6.1.4 Jim Gray’s Fourth Paradigm 169

6.1.5 Evolution of Data Management 170

6.1.6 Big Data Challenges 172

6.2 Big Data Technologies 173

6.2.1 Big Data Acquisition and Pre-processing 173

6.2.2 Big Data Management 175

6.2.3 Big Data Analysis 177

6.2.4 Big Data Visualization 177

6.3 Big Data Systems 178

6.3.1 Batch Data Processing System 178

6.3.2 Streaming Data Processing System 179

6.3.3 Graph Data Processing System 180

Concepts 182

Terms 182

Reading 1 How Hadoop can be Used 186

Reading 2 A Multi-stage Filtering Strategy for Audio Retrieval 187

Reading 3 Transwarp Manager : Domestic big data management system 188

Multiple Choice 190

True/False Questions 193

Fill in the Blanks 195

Reference 196

Chapter 7 198

Blockchain 198

Competencies 198

7.1 Concept and Development of Blockchain 199

7.1.1 The origin of the Blockchain 199

7.1.2 Blockchain and the modern industrial field 200

7.2 The Core of Blockchain 202

7.2.1 The consensus mechanism 202

7.2.2 Blockchain and Cryptography 204

7.3 Blockchain Applications 206

7.3.1 Blockchain and Energy Internet 206

7.3.2 Blockchain and Internet of Things 207

Concepts 209

Terms 209

Reading 1 Bitcoin and Ethereum 212

Reading 2 Blockchain and Peer-to-Peer Energy Trading 213

Reading 3 The Energy Blockchain In China 215

Multiple Choice 217

True/False Questions 219

Fill in the Blanks 220

References 220

Chapter 8 222

Artificial Intelligence 222

Competencies 222

8.1 History 223

8.1.1 Precursors 223

8.1.2 The Birth of Artificial Intelligence 224

8.1.3 AI’s Golden Years and Its Boom 224

8.2 Research Goals 226

8.2.1 The Short-term Goal 226

8.2.2 The Long-term Goals 226

8.3 Major Researches on AI 227

8.3.1 Deduction, Reasoning and Problem Solving 227

8.3.2 Knowledge Representation 228

8.3.3 Automated Planning and Scheduling 228

8.3.4 Machine Learning 229

8.3.5 Natural Language Processing 229

8.3.6 Robotics 229

5.3.7 AI Game 230

8.4 Applications of AI 231

8.4.1 Apple Watch/Siri 231

8.4.2 Google Atlas5 232

8.4.3 ABB’s YuMi 233

8.4.4 Leonardo’s Robot 234

Concepts 235

Terms 235

Reading 1 Virtual Reality 237

Reading 2 Knowledge-Based (Expert) System 238

Reading 3 Artificial Intelligence in China 239

Multiple Choice 239

True/False Questions 241

Fill in the Blanks 242

References 243

Chapter 9 244

Internet of Things 244

Competencies 244

9.1 Definition of Internet of Things 245

9.1.1 Origin of the Concept of “Internet of Things” 245

9.1.2 Common Definition of Internet of Things 245

9.1.3 Development of the Internet of Things 246

9.2 Technologies of Internet of Things 249

9.2.1 Wireless Sensor Network 249

9.2.2 Embedded System 252

9.2.3 RFID 256

9.2.4 Other Technologies 259

9.3 Applications of Internet of Things 261

9.3.1 Food 261

9.3.2 Health 261

9.3.3 Intelligent Home 263

Concepts 265

Terms 265

Reading 1 Classification of the Internet of Things 268

Reading 2 The Architecture of the Internet of Things 270

Reading 3 The Internet of Things in China 271

Multiple Choice 272

True/False Questions 274

Fill in the Blanks 275

References 276

展開全部

軟件工程專業(yè)英語(第2版) 作者簡介

宋曉濤,碩士,講師,2006年6月畢業(yè)于山西大學(xué)計(jì)算機(jī)系,主要從事智能軟件工程等方向的研究。作為課程負(fù)責(zé)人,主講“軟件工程專業(yè)英語”課程多年。曾擔(dān)任副主編,組織《計(jì)算機(jī)專業(yè)英語》(機(jī)械工業(yè)出版社,2008年)教材編寫和樣章的編寫,參加《數(shù)據(jù)庫原理及應(yīng)用SQL Server2019》(清華大學(xué)出版社,2021年)等多部教材的編寫。

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